Simon Stephan

Game Of Life

Introduction

The GameOfLife project is a tutorial I developed to demonstrate the implementation of Conway’s Game of Life using Python. This tutorial guides users through creating a cellular automaton simulation that illustrates the evolution of a grid of cells based on a set of simple rules.

Project Scope

The project covers:

  • Game Logic: Implementation of the rules governing cell life and death.
  • Grid Initialization: Setting up the initial state of the grid.
  • Simulation: Running the simulation to observe the changes in the grid over time.

Features

  1. Game Logic:
    • Implementing Conway’s rules for cell survival, death, and birth.
  2. Grid Setup:
    • Initializing the grid with a starting configuration of cells.
  3. Simulation Execution:
    • Continuously updating the grid to simulate the passage of time.

Description